package mmc.action;

import static org.lwjgl.input.Keyboard.KEY_F12;
import mmc.Client;
import mmc.resource.Sprite2D;

public class ExitGame extends InterfaceAction {
	
	public ExitGame(){
		super("Exit", (Sprite2D)null, KEY_F12);
	}

	@Override
	public void performOnClient() {
		Client.client.closeRequested = true;
	}
}
